Blizzard has posted a job listing looking for an art director for an unannounced project, although that same listing clearly says Diablo.
Showing posts with label blizzard. Show all posts
Showing posts with label blizzard. Show all posts
Monday, August 10, 2015
Blizzard Looking For People To Work On Diablo Project
Blizzard has posted a job listing looking for an art director for an unannounced project, although that same listing clearly says Diablo.
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Monday, April 6, 2015
WoW To Start Offering In-Game Tokens For Subscriptions Starting April 7th
Beginning tomorrow, April 7, World of Warcraft players will be able to play the MMO without paying real-world money, provided they have enough in-game gold.
Monday, March 2, 2015
Blizzard To Allow Players To Buy World Of Warcraft Gold With Real Money
Blizzard has taken a significant step away from subscriptions in World of Warcraft. The company has announced a plan to let players exchange in-game gold for game time, but also real money for gold.
Monday, March 24, 2014
Diablo III In Development For Xbox One and PS4, Release Not Yet Certain
Since Diablo III was announced for PlayStation 4, one question has been on the lips of many a console gamer. Readers have asked us, “what about Xbox One?” many times. The answer seems to be a bit more complicated than we originally realized.
Tuesday, June 19, 2012
Starcraft for Wii U 'might' work - Blizzard
Starcraft II lead designer says Wii U's GamePad touch screen provides opportunity to bring RTS to consoles, but admits interface not there yet.
Real-time strategy games like Starcraft require players to manage multiple units simultaneously, and for this reason, among others, the genre has remained mostly tied to PCs, which offer keyboard and mouse controls. But could Blizzard's RTS find a home on the Wii U? Starcraft II lead designer Dustin Browder explained to Kotaku that it "might" work, but ultimately, players would find the PC experience to be optimal.
"If I can control a cursor on the television with my hand on the touchscreen, that might be able to work," he said. "[But] because of the hotkey scenario, it's not like players actually play StarCraft with the mouse only--they play with the mouse and keyboard…We obviously allow new users to play mouse-only and that's really fun, but when you get serious about the game you do move into the mouse and keyboard space."
Elsewhere in the interview, Browder confirmed that Blizzard does not have a team dedicated to exploring the possibility of a console version of Starcraft, but said the company is always looking at new technology for its games. Browder went on to reveal that Sony presented Blizzard a demo of Starcraft II being controlled by the PlayStation Move, but this endeavor was dead on arrival.
"I wanted to kill myself," Browder said of the demo. "I found it very difficult to make it work.
I believe that if I had practiced as much as he had, I would've enjoyed it more…but for us it felt like it was gonna be a lot more effort to still make that work, to still make that really sing."
In 2000, Blizzard shipped Starcraft 64 for the Nintendo 64. It was met by a warm critical reception, but all future series entries have landed only on the PC.
The next installment in the Starcraft II trilogy--Heart of the Swarm--is 99 percent complete, according to Browder. It will follow 2010's Starcraft II: Wings of Liberty and precede the final entry, Legacy of the Void.
[gamespot.com]
"If I can control a cursor on the television with my hand on the touchscreen, that might be able to work," he said. "[But] because of the hotkey scenario, it's not like players actually play StarCraft with the mouse only--they play with the mouse and keyboard…We obviously allow new users to play mouse-only and that's really fun, but when you get serious about the game you do move into the mouse and keyboard space."
Elsewhere in the interview, Browder confirmed that Blizzard does not have a team dedicated to exploring the possibility of a console version of Starcraft, but said the company is always looking at new technology for its games. Browder went on to reveal that Sony presented Blizzard a demo of Starcraft II being controlled by the PlayStation Move, but this endeavor was dead on arrival.
"I wanted to kill myself," Browder said of the demo. "I found it very difficult to make it work.
I believe that if I had practiced as much as he had, I would've enjoyed it more…but for us it felt like it was gonna be a lot more effort to still make that work, to still make that really sing."
In 2000, Blizzard shipped Starcraft 64 for the Nintendo 64. It was met by a warm critical reception, but all future series entries have landed only on the PC.
The next installment in the Starcraft II trilogy--Heart of the Swarm--is 99 percent complete, according to Browder. It will follow 2010's Starcraft II: Wings of Liberty and precede the final entry, Legacy of the Void.
[gamespot.com]
Thursday, March 15, 2012
Diablo III Release 5-15-2012
Diablo III is one of two products expected from Blizzard in 2012. The developer is also working on Heart of the Swarm, the next version of StarCraft II, and Mists of Pandaria, an expansion to its popular MMO World of Warcraft, and has not clarified which will launch in 2012.
In recent months Blizzard has announced that a few features had to be trimmed to make this launch date, including the PvP mode and Mystic artisan. Blizzard's current plan is to patch the PvP mode in at a later date.
the game retails for $59.99 for the standard game and at gamestop the collectors edition
will retail for $99.99 and it includes;
[source ign.com ]
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