Showing posts with label iphone. Show all posts
Showing posts with label iphone. Show all posts

Tuesday, March 17, 2015

Nintendo And DeNA Announce Alliance To Bring New Games To Mobile Devices







At long last, we know how Nintendo will be proceeding in the mobile space. Today, the house of Mario and DeNA, a major publisher of mobile titles worldwide, announced an alliance to bring Nintendo IP to mobile devices.

Monday, March 9, 2015

Apple Announces Apple Watch and Release Date Plus My Thoughts



Apple has previously announced its new venture into wearable tech, but now we have all the details. At today's press conference, Apple answered most of the big remaining questions such as "How much does it cost?" and "When will it be out?".

Monday, March 2, 2015

You Will Be Able to Play a Mobile Version of Mortal Kombat X


Warner Bros. Interactive has announced Mortal Kombat X will be available in April for iPad, iPhone, iPod Touch and Android devices.

Tuesday, March 18, 2014

New RollerCoaster Tycoon revealed, coming to mobiles and PC




Atari announced today that the classic amusement park simulation franchise RollerCoaster Tycoon is coming back this spring for mobiles and PC.

The mobile version is appropriately titled RollerCoaster Tycoon 4 Mobile and it's coming to iOS devices this spring (there's no word on an Android version). It includes 20 pre-designed coasters and a "bevy" of new attractions and features, Atari said.

RollerCoaster Tycoon 4 Mobile lets you create and share your parks and includes Facebook and Game Center support. You'll also be able to visit your friends' parks and exchange roller coaster blueprints, too. The game will sell for $3 at launch.

As for the PC version of RollerCoaster Tycoon, Atari said on Twitter that a "PC experience" is currently in development and will launch this year. Unfortunately, that's all we have to go on right now.

The most recent entry in the core RollerCoaster Tycoon series was 2004's RollerCoaster Tycoon 3.

story via gamespot.com

Friday, February 24, 2012

Report: Apple iPhone 5 to Ditch 30-pin Dock Connector

As we continue to expect more and more out of our mobile devices, manufacturers are tasked with the tough job of stuffing additional components into a very finite space. According to iMore, Apple's next solution to this problem will be decreasing the size of the infamous 30-pin connector.

Used with all of the company's mobile products, the existing connector likely won't be switched out with the industry standard microUSB port as there are speed restrictions with the technology, as well as the issue of conformity that Apple products would rather not succumb to.

The iPhone and iMac manufacturer has made similar moves to increase working space in the past, like using the outer casing of its smartphone for an antenna and co-developing Thunderbolt port technology for use with computers and displays. The adoption of cloud technology also comes into play, making hard-connections between your mobile and desktop products less prevalent.

iMore expects the change of pace to be introduced as part of the iPhone 5

[source ign.com]

Tuesday, February 7, 2012

Lazer Tag Toys Use iPhone for Augmented Reality Aiming

Lazer tag has come a long way since the days of cheaply-made body armor and less than realiable infrared guns. Now, Nerf has upgraded their Lazer Tag system to include augmented reality to make blasting your friends and opponents even more fun.

Spotted on Engadget, the new guns feature a slot to load your iPhone or iPod Touch that, when paired with the appropriate app, displays a HUD that provides your power level, leaderboard progress, equipped gear, and even the trajectory of your shots. Continued sessions will grant you better loot to expand your arsenal of gear and attack types.



If you don't have a friendly body nearby, the app will allow you to go rounds with virtual enemies.
Nerf's new Lazer Tag system will be available starting August 1. Individual guns will set you back $40, picking up a pair will cost $70

[source ign.com]

Thursday, December 22, 2011

Mega Man X Blasts Onto iPhone



Capcom's blue bomber invades Apple's platform for a bargain-friendly price.

If you want to relive the thrilling stages of the SNES smash hit Mega Man X on your iPhone or iPod Touch, head to the App Store today. For $4.99, players can take on Sigma and his robot army in this remake that features an on-screen visual control pad, graphics optimized for the Retina display, iOS-only cheat codes, and two different difficulty levels. As you can see in the screenshots below, the graphics are slightly more cartoonish than the original version, but it looks sharp nonetheless.

Mega Man X is compatible with Game Center as well, including 80 challenges, achievements, and leaderboards. Let's hope it fares better on iOS than the frustratingly difficult Mega Man II did.


[source gameinformer.com]

Monday, December 19, 2011

Grand Theft Auto 3 (iOS) Review

Grand Theft Auto 3 is an open-world crime saga that originally released on Playstation 2 in 2001. The story follows a silent protagonist who gets left bleeding after a bank robbery gone wrong. From there, he works his way up through the seedy underbelly of Liberty City in order to get his revenge. Grand Theft Auto 3's best known for its huge map, its tongue-in-cheek comedy, the ability to approach missions from multiple creative angles. The mobile Grand Theft Auto 3 is a tenth anniversary edition of the original and adds in the option to instantly restart a failed mission and a new set of touch controls to maneuver through the city. The