A super-fan has managed to turn an ordinary quadcopter into a stunning replica of Star Wars' Millennium Falcon.
Showing posts with label video. Show all posts
Showing posts with label video. Show all posts
Thursday, February 5, 2015
Man Builds RC Star Wars Millennium Falcon
A super-fan has managed to turn an ordinary quadcopter into a stunning replica of Star Wars' Millennium Falcon.
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Thursday, January 29, 2015
Star Wars Battle Pod Is A 1,200 Pound Arcade Cabinet of Awesome
For those of us that still delight in venturing out to arcades, Star Wars Battle Pod is the current holy grail. This 1,200 pound machine features a huge domed screen, rumble, immersive sound, and even jets of air for added sensory input.
Monday, March 24, 2014
This guy just raised $38,000 to make a video game about being a bear
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McDonald's Adding Skylanders Toys To Happy Meals
Skylanders fans should be really happy next time they order a Happy Meal at McDonald's. For thesecond year in a row, the fast food giant will be stocking figures based on Activision's epic game that brings toys to life.
Thursday, March 20, 2014
Obsidian Announces New Tank MMO Armored Warfare
Obsidian Entertainment, developer of South Park: The Stick of Truth and Fallout: New Vegas, has announced a partnership with My.com, the largest Internet company in Russian-speaking countries, on Armored Warfare.
Wednesday, March 14, 2012
Microsoft doubling XBLA gamerscore cap
Gamers thirsting for a bigger gamerscore will be happy to know that beginning
next month, all new Xbox Live Arcade games will support up to 400 points, an
increase from the current cap at 200.
Additionally, with the update, all new XBLA titles will support up to 30 achievements. This is a spike from the previous cap of 20. This change will be optional for developers from April to May, but beginning in June, all new XBLA games will be required to sport 400 gamerscore points.
No specific titles have been confirmed yet as having 400 gamerscore.
XBLA has a number of new projects in the works, including a game from Pirates of the Caribbean director Gore Verbinski, as well as Fez and Counter Strike: Global Offensive.
[source gamespot.com ]
Additionally, with the update, all new XBLA titles will support up to 30 achievements. This is a spike from the previous cap of 20. This change will be optional for developers from April to May, but beginning in June, all new XBLA games will be required to sport 400 gamerscore points.
No specific titles have been confirmed yet as having 400 gamerscore.
XBLA has a number of new projects in the works, including a game from Pirates of the Caribbean director Gore Verbinski, as well as Fez and Counter Strike: Global Offensive.
[source gamespot.com ]
Friday, March 9, 2012
Pursuit of AAA is a 'cancerous growth' - AC3 dev
The Assassins Creed franchise is one of the biggest in the business both
inside and out. Its latest entry--Revelations--shipped over 7 million
units, and represented a step forward in terms of graphics power and scale
within the series. But according to Assassin's Creed 3 creative director Alex
Hutchinson, this represents "cancerous growth."
Speaking at a 2012 Game Developers Conference session titled "Designing Games
to Sell," Hutchinson said he envisions two "dystopian" futures for the game
industry. One, he said, is where the only games that sell are focused on
analytics, and are obsessed with making money.
The other, according to Hutchison, is what he described as a "massive arms race," where studios are "pushing for graphical fidelity and working on the sheer scale of games."
"We think about [this push] as kind of cancerous growth," he said. "I think that will leave the AAA blockbusters as nothing more than the last of the dinosaurs."
Hutchinson concluded his talk by offering an ideal aim for video games.
"In my mind video games need to have the goal of educating people, entertaining people, or at least being artistic," he said. "If you're not pushing any of these things…then I think we’re in for a rough patch."
[source gamespot.comm]
The other, according to Hutchison, is what he described as a "massive arms race," where studios are "pushing for graphical fidelity and working on the sheer scale of games."
"We think about [this push] as kind of cancerous growth," he said. "I think that will leave the AAA blockbusters as nothing more than the last of the dinosaurs."
Hutchinson concluded his talk by offering an ideal aim for video games.
"In my mind video games need to have the goal of educating people, entertaining people, or at least being artistic," he said. "If you're not pushing any of these things…then I think we’re in for a rough patch."
[source gamespot.comm]
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